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Like an RPG, the player can explore the world, purchase items, and level up, and like a strategy video game, it focuses on recruiting soldiers and fighting against large armies rather than small parties.
The game's "Gochyakyara" ("Multiple Characters") system let the player control one character at a time while the others are controlled by computer AI that follow the leader, and where battles are large-scale with characters sometimes filling an entire screen.
which was cited by Camelot Software Planning's Hiroyuki Takahashi as inspiration for the Shining series of tactical RPGs.
According to Takahashi, Silver Ghost was "a simulation action type of game where you had to direct, oversee and command multiple characters." Unlike later tactical RPGs, however, Silver Ghost was not turn-based, but instead used real-time strategy and action role-playing game elements.
The latter mechanic was used to introduce a non-linear storyline to the genre, where different multiple endings are possible depending on which characters are alive or dead, However, it was not until the release of Fire Emblem: Rekka no Ken for the Game Boy Advance, many years later, that the series was introduced to Western gamers, who until then were more familiar with localized precursors like Nobunaga's Ambition, as well as later tactical RPGs partially influenced by Fire Emblem, including the Shining and Ogre series and Final Fantasy Tactics, and Nippon Ichi games like Disgaea.
During the 16-bit generation, among the first imitators was Langrisser by NCS/Masaya, first released for the Mega Drive / Genesis in 1991.
This game can also be considered a precursor to the tactical RPG genre.
It used a combat system where, following a random encounter, the game transitioned to a separate, graphical, overhead battle screen, and tactical turn-based combat ensued.
Further, tactical RPGs are descendents of tabletop role-playing games and wargames, such as Dungeons & Dragons and Chainmail, which were mainly tactical in their original form.That same year, in 1982, Tunnels of Doom used a similar combat system; and ported to the Nintendo Entertainment System (NES) by ASCII in 1985, was responsible for laying the foundations for the tactical RPG genre, or "simulation RPG" genre as it is known in Japan, with its blend of role-playing and strategy game elements.The game revolves around a king who must recruit soldiers and lead his army against overwhelming enemy forces, while each unit gains experience and levels up along the way.In Japan, these games are known as "Simulation RPGs" This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems.Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. But this genre incorporates strategic gameplay such as tactical movement on an isometric grid.
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